Tuesday, 22 October 2013

Aardman Animations


Who are Aardman Animations?


Is a British animation studio based in Bristol, United Kingdom. The studio is known for films made using stop-motion clay animation techniques, particularly those featuring Plasticine characters Wallace and Gromit. It entered the computer animation market with Flushed Away (2006).



What are they famous for?


Peter Lord and David Sproxton began their animation partnership in 1972, and registered the name Aardman Animations as a low budget project while at school. They moved to Bristol in 1976. They first provided animated sequences for the BBC series for deaf children Vision On. Their short film Creature Comforts (1989) was the first Aardam production to win an Oscar. Following this success, Aardman began the development of the adventures of Wallace and Gromit, a knitted tank top-wearing inventor and his intelligent but silent dog. Some of their films include A Grand Day Out (1989), The Wrong Trousers (1993) and A Close Shave (1995), the latter two winning Academy Awards.

Apart from their film production, which extended into feature films with Chicken Run (2000), the studio has released several books including illustrations of their most popular characters, Wallace and Gromit. Some of titles includeWallace & Gromit and the Lost Slipper (1997), Cracking Animation: The Aardman Book of 3-D Animation.(1998), The World of Wallace & Gromit (2004) and The Art of Wallace & Gromit: Curse of the Were-Rabbit (2005).



Monday, 21 October 2013

Tim Burton


Who is Tim Burton?

Tim Burton was born August 25, 1958 in Burbank, California. Burton grew up next door to the giant studios of the American film industry. His pleasure came from painting, drawing and films, especially the monster movies, Hammer horrors and the work of Ray Harryhausen.


In 1976 Burton enrolled at the animator’s breeding ground at California’s Institute of Arts, in his second year he entered into the Disney animation program and, two years later, he joined the ranks of Disney animators.







What is he famous for?



  • In 1992, he directed 'Batman Returns', which was a lot darker than the original proving how much creative freedom he had gained. This was followed by 'Ed Wood' in 1994, which was a tribute to the 'worst director of all time' - Edward D Wood Jr. Despite the film failing to impress at the box-office, critics were full of praise for Burton.



  • This was followed by 'Mars Attack' in 1996, which also failed to do well at the box-office but his next film proved to be a smash. 'Sleepy Hollow', which starred Depp, Christopher Walken and Christina Ricci, showed a return to the director's darker side in 1999 proving a success.

  • In 2001, Burton remade the classic 'Planet of the Apes', on the set of which he met Helena Bonham Carter. He had divorced his first wife in 1991. The couple are now engaged and have two children together.

  • Burton oscillates between Hollywood blockbusters and quieter, personal films not always rewarded with great box office success, but usually with critics' respect. After his parents died in quick succession, Burton made 'Big Fish', in 2003, the story of a man trying to reconnect with his dying father.

  • 'Charlie and the Chocolate Factory' included Depp as Willy Wonka, and proved one of the most interesting blockbusters of 2005. That same year, he directed his first full-length stop-motion film 'The Corpse Bride', written for Bonham Carter who voiced Emily, with Depp providing the voice of the male lead.

  • In 2006, Burton tried his hand at directing a music video. He directed the third single 'Bones' from the Killers' second album 'Sam's Town'.

  • The director undertook another project with Depp and Carter in 2007, when he directed 'Sweeny Todd: The Demon Barber of Fleet Street' - a musical take on the historical legend, which won numerous nominations for best director awards.

  • On 5 March 2010, Burton's 'Alice in Wonderland' was released. Set 13 years after the Lewis Carroll original, it proved a success and saw Depp play the Mad Hatter.

  • In 2012, Burton is expected to remake 'Frankenweenie' into a full-length stop-motion film and release 'Dark Shadows', based on the TV series. It stars Depp as Barnabas Collins.




The Brothers Quay


Who are "The Brothers Quay"? 

Stephen and Timothy Quay were born  June 17, 1947 and are American identical twin brothers better known as the Brothers Quay or Quay Brothers. They are influential stop-motion animators. They are also the recipients of the 1998 Drama Desk Award for Outstanding Set Design for their work on the play The Chairs.

What are they famous for?

The Brothers Quay have been working in collaboration since at least 1969, when they first moved to London from the United States, their stop-action films have introduced a generation of viewers to a lyrical darkness not often associated with animation. Influenced heavily by Central European writers and artists their work reflects the dark psychology resulting from a century of industrial warfare, surrealist art and dialectical politics. For example, they have especially been inspired by figures like the Polish killed by a German Nazi officer Bruno Schultz (1892 - 1942), on whose story Street of Crocodiles (1986) is based. As well as the German Dada painter Max Ernst (1891 - 1976), but also the influential multimedia Czech filmmaker and puppeteer Jan Švankmajer (1934 - ).

They have also worked in advertising for big names like Nikon or Coca-Cola, as well as in music, and example of their work there is the video clip for the famous British musician Peter Gabriel (1950) song Sledge Hammer (1986), which went as high as number 4 on the UK music charts and reached number 1 in the US, ironically knocking out Genesis’ “Invisible Touch”. The song itself dealt with sex and sexual relations. The inseparable filmmakers would also do work for MTV.



Sunday, 20 October 2013

Jan Svankmajer (Developer)


Who is Jan Svankmajer? 

He was born in September 4, 1934 and is a Czech filmmaker  He is a self-labeled surrealist known for his surreal animations and features, which have greatly influenced other artists such as Terry Gilliam and the Brothers Quay. 





What is he famous for?


Svankmajer made his first film in 1964 and for over thirty years has made some of the most memorable and unique animated films ever made, gaining a reputation as one of the world's foremost animators, and influencing filmmakers from Tim Burton to The Brothers Quay. His brilliant use of claymation reached its apotheosis with the stunning 1982 film DIMENSIONS OF DIALOGUE. In 1987 Svankmajer completed his first feature film, ALICE, a characteristically witty and subversive adaptation of Alice in Wonderland, and with the ensuing feature films FAUST, CONSPIRATORS OF PLEASURE and his newest film LITTLE OTIK (OTESANEK) Svankmajer has moved further away from his roots in animation towards live-action filmmaking, though his vision remains as strikingly surreal and uncannily inventive as ever.




Ray Harryhausen (Developer)


Who is Ray Harryhausen?


He was born in June 29, 1920 and died in May 7, 2013. Harryhausen was an American visual effects creator, writer, and producer who created a form of stop-motion model animation known as Dynamation.







What was he famous for?


His most memorable works were the animations on Mighty Joe Young in 1949, with his mentor Willis H. O'Brien, The 7th Voyage of Sinbad in 1958, his first color film; and Jason and the Argonauts in 1963, featuring a famous sword fight against seven skeleton warriors. His last film was Clash of the Titans in 1981 which he then retired.



Willis O’Brien (Developer)


Who is Willis O'Brien?

He was born in March 2, 1886 and died  November 8, 1962. He was an American motion picture special effects and stop-motion animation pioneer, who according to ASIFA-Hollywood "was responsible for some of the best-known images in cinema history," and is best remembered for his work on The Lost World (1925), King Kong (1933) and Mighty Joe Young (1949), for which he won the 1950 Academy Award for Best Visual Effects.




What was he famous for?


Willis O'Brien was the special effects artist who pioneered the technique of stop motion animation and the man behind the 1933 movie classic King Kong. A former newspaper cartoonist and sculptor, O'Brien began making short films in 1914. His animated dinosaurs for the film version of Arthur Conan Doyle's The Lost World in 1925 and his work on King Kong are considered classic examples of stop-motion photography. 






George Pal


Who is George Pal? 


George Pal was a Hungarian-born American animator and film producer, principally associated with the science fiction genre. He was born February 1, 1908, Cegled, Hungary and Died in May 2, 1980, Los Angeles, Carlifornia, United States. 

unfortunately died in Beverly Hills, California of a heart attack at the age of 72, and is buried in Holy Cross Cemetery, Culver City, California. The Voyage of the Berg, on which he was working at the time, was never completed. 



What was he Famous for?

He has a star on the Hollywood Walk of Fame at 1722 Vine St. In 1980 the Academy of Motion Picture Arts and Sciences founded the "George Pal Lecture on Fantasy in Film" series in his memory. George Pal (along with the film When Worlds Collide) is among the many references to classic science fiction and horror films in the opening theme of both the stage musical The Rocky Horror Show and its cinematic counterpart, The Rocky Horror Picture Show (1975).



Lumiere Brothers


Who are the Lumiere Brothers?
Lumiere Brothers 

Auguste Marie Louis Nicolas and Louis Jean were born in Besançon, France, in 1862 and 1864, and moved to Lyon in 1870. 

The Kinora was the most successful home movie machine in Britain before 1912. Because of its design and inability to project moving pictures, its use was limited to one or a few people, and therefore became popular at home where public screen projection was unnecessary. 17 years earlier, the Lumiere brothers had created a device capable of projecting movies to large audiences.  








The Kinora 

A wheel, 14 cm in diameter, holds a set of small individual pictures.  The wheel is rotated by a handle, allowing each picture to become fixed for a short moment in front of a lens.  Because of its design, only one person at a time can view the movie through the single lens.  At the right turning speed, the succession of pictures gives the illusion of motion.  Each wheel has 25 seconds of motion.












Eadweard Muybridge (Kinetoscope)

Who is Eadweard Muybridge? 
Eadweard Muybridge

He was an English photographer important for his pioneering work in photographic studies of motion and in motion-picture projection. Born in 9 April 130, Kingston upon Thames, England and Died in 8 May 1904, Kingston upon Thames, England.














The Kinetoscope

A kinetoscope works by creating an illusion of movement by conveying a strip of perforated film that has sequential images, which run over a light source with a high speed shutter. Before the introduction of videotape, they were a practical way to preserve live television broadcasts. The recordings were known as kinescope films.



Emile Reynaud (Praxinoscope)


Who is Emile Reynaud?
Emile Reynaud 


Emile Reynaud was a French pioneer, responsible for the first projected animated cartoon films. Reynaud created the Praxinoscope in 1877 and the Theatre Optique in December 1888, and on 28 October 1892 he projected the first animated film in public, Pauvre Pierrot, at the Musee Grevin in Paris. Ryanaud was born December 8, 1844, Montreuil, France and died in a hospice on the banks of the Seine where he had been cared for since 29 March 1917. 

The praxinoscope, invented in 1877, was the first device to overcome the picture distortion caused by viewing through moving slots.  The image produced is more brilliant than with any previous devices.  Because of this advance, it quickly replaced the zoetrope in popularity. 

The Praxinoscope 

A band of pictures is placed inside a shallow outer cylinder, so that each picture is reflected by the inner set of mirrors.  The number of mirrors is equal to the number of pictures, and the images of the pictures are viewed in the mirrors.  When the outer cylinder rotates, the quick succession of reflected pictures gives the illusion of a moving picture. 





William Horner (Zoetrope)


Who is William Horner?
William Horner 

William Horner was a british mathematician; he was a schoolmaster, headmaster and school keeper, proficient in classics as well as mathematics, who wrote extensively on functional equations, number theory and approximation theory, but also on optics. He was born 1786, Bristol and died September 22, Bath, Somerset 1837.


The zoetrope was invented in 1834 by William Horner, who originally called it a Daedalum ("wheel of the Devil").  It was based on Plateau's phenakistoscope, but was more convenient since it did not require a viewing mirror and allowed more than one person to use it at the same time.  Horner's invention strangely became forgotten for nearly thirty years until 1867, when it became patented in England by M. Bradley, and in America by William F. Lincoln.  Lincoln renamed the Daedalum, giving it the name of "zoetrope," or "wheel of life." 



The ZoeTrope 

 The zoetrope is the third major optical toy, after the thaumatrope and phenakistoscope, that uses the persistence of motion principle to create an illusion of motion.  It consists of a simple drum with an open top, supported on a central axis.  A sequence of hand-drawn pictures on strips of paper are placed around the inner bottom of the drum.  Slots are cut at equal distances around the outer surface of the drum, just above where the picture strips were to be positioned. 

To create an illusion of motion, the drum is spun; the faster the rate of spin, the smoother the progression of images.  A viewer can look through the wall of the zoetrope from any point around it, and see a rapid progression of images.  Because of its design, more than one person could use the zoetrope at the same time.  







Joseph Plateau (Phenakitoscope)


Joseph Plateau 
Who is Joseph Plateau?


Joseph Antoine Ferdinand Plateau was a Belgian Physicist a scientist who trained in physics.  He was born in October 1801, Brussels, Belgium. Died on September 15, 1883, Ghent, Belgium. 
He was the first person to demonstrate the illusion of a moving image. To do this he used counter rotating disks with repeating drawn images in small increments of motion on one and regularly spaced slits in the other. He called this device of 1832 the phenakitoscope. 

The Phenakitoscope
The phenakistoscope uses the continuous of motion principle to create an illusion of motion.  Although this principle had been recognised by the Greek mathematician Euclid and later in experiments by Newton, it was not until 1829 that this principle became firmly established by Joseph Plateau. The phenakistoscope consisted of two discs mounted on the same axis. 

 The first disc had slots around the edge, and the second contained drawings of successive action, drawn around the disc in concentric circles.  Unlike Faraday's Wheel, whose pair of discs spun in opposite directions, a phenakistoscope's discs spin together in the same direction.  When viewed in a mirror through the first disc's slots, the pictures on the second disc will appear to move.  



Tuesday, 1 October 2013

Persistence Of Vision


Persistence Of Vision

Definition:
refers to the phenomenon where the retina retains an image for a brief split-second after the image was actually seen, and lends itself to animation by fostering the illusion of motion when we view images in closely-timed sequence to one another. We don't notice the fractional skips between images because that persistence fills in the momentary gap to make the motion seem seamless.


BASIC PRINCIPLES OF ANIMATION


Dan Qureshi 0891

BASIC PRINCIPLES OF ANIMATION

There are 12 basic principles of animation, they were created by the two important men from Walt Disney Studios, they were named Frank Thomas and Ollie Johnston. These principles came as a result of reflection about their practise and through Disney's desire to devise a way of animating that seemed more 'real' in terms of how things moved, and how that movement might be used to express character and personality.
SQUASH & STRETCH
This action gives the illusion of weight and volume to a character as it moves. Squash and stretch can also be useful for animating dialogue and doing facial expressions. It is usually broader in a short style of picture and subtler in a feature. It is used in all forms of character animation from a bouncing ball to the body weight of a person walking.


ANTICIPATION
This movement which prepares the audience for a major action the character is about to perform, such as, starting to run, jump or change expression. A dancer does not just leap off the floor. A backwards motion occurs before the forward action is executed. The backward motion is the anticipation. Almost all real action has major or minor anticipation such as a pitcher's wind-up or a golfers' back swing.


STAGING
A pose or action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story. The effective use of long, medium, or close up shots, as well as camera angles also helps in telling the story. There is a limited amount of time in a film, so each sequence, scene and frame of film must relate to the overall story. Staging directs the audience's attention to the story or idea being told.


STRAIGHT AHEAD AND POSE TO POSE ANIMATION
Straight ahead animation starts at the first drawing and works drawing to drawing to the end of a scene. You can lose size, volume, and proportions with this method, but it does have spontaneity and freshness. Fast, wild action scenes are done this way. Pose to Pose is more planned out and charted with key drawings done at intervals throughout the scene. Size, volumes, and proportions are controlled better this way, as is the action.

 FOLLOW THROUGH AND OVERLAPPING ACTION


When the main body of the character stops all other parts continue to catch up to the main mass of the character, such as arms, long hair, clothing, coat tails or a dress, floppy ears or a long tail (these follow the path of action). Nothing stops all at once. This is follow through. Overlapping action is when the character changes direction while his clothes or hair continues forward. The character is going in a new direction, to be followed, a number of frames later, by his clothes in the new direction. "DRAG," in animation.

SLOW-OUT AND SLOW-IN
As action starts, we have more drawings near the starting pose, one or two in the middle, and more drawings near the next pose. Fewer drawings make the action faster and more drawings make the action slower. Slow-ins and slow-outs soften the action, making it more life-like. For a gag action, we may omit some slow-out or slow-ins for shock appeal or the surprise element. This will give more snap to the scene.

ARCS
All actions, with few exceptions such as the animation of a mechanical device, follow an arc or slightly circular path. This is especially true of the human figure and the action of animals. Arcs give animation a more natural action and better flow. Think of natural movements in the terms of a pendulum swinging. All arm movement, head turns and even eye movements are executed on an arcs.

SECONDARY ACTION
This action adds to the main action and adds more dimension to the character animation, helping and re-enforcing the main action. Example: A character is angrily walking toward another character. The walk is forceful, aggressive, and forward leaning. The leg action is just short of a stomping walk. The secondary action is a few strong gestures of the arms working with the walk.
TIMING
Most animation is done on twos or on ones, twos are used most of the time, and ones are used during camera moves such as trucks, pans and occasionally for subtle and quick dialogue animation. Also, there is timing in the acting of a character to establish mood, emotion, and reaction to another character or to a situation.
EXAGGERATION

It’s a caricature of facial features, expressions, poses, attitudes and actions. Action traced from live action film can be accurate, but stiff and mechanical. In feature animation, a character must move more broadly to look natural. The same is true of facial expressions, but the action should not be as broad as in a short cartoon style. Exaggeration in a walk or an eye movement or even a head turn will give your film more appeal.


SOLID DRAWING

It is the way you draw cartoons, you draw in the classical sense, using pencil sketches and drawings for reproduction of life. You transform these into colour and movement giving the characters the illusion of three-and four-dimensional life. Three dimensional is movement in space. The fourth dimension is movement in time


APPEAL

Appealing animation does not mean just being cute and cuddly. All characters have to have appeal whether they are heroic, villainous, comic or cute. Appeal, as you will use it, includes an easy to read design, clear drawing, and personality development that will capture and involve the audience's interest. Early cartoons were basically a series of gags strung together on a main theme. Over the years, the artists have learned that to produce a feature there was a need for story continuity, character development and a higher quality of artwork throughout the entire production. Like all forms of story telling, the feature has to appeal to the mind as well as to the eye.